AI Insights · Timothy · April 2022
Top 5 Third Person Games on iOS in Czech Republic, Q1 2022
In Q1 2022, the top third-person games on iOS in the Czech Republic saw varied performance in downloads, revenue, and active users, with notable trends for each title.
Throughout the first quarter of 2022, the top five third-person games on iOS in the Czech Republic displayed diverse performance trends in terms of weekly downloads, revenue, and active users. Here is a closer look at how each game fared, based on data from Sensor Tower.
World of Tanks Blitz™ by WARGAMING Group Limited showed a steady weekly revenue, peaking at approximately $6.6K in mid-January before tapering off to $4.6K by the end of March. Weekly downloads saw a declining trend, starting at 812 in late December and dropping to 358 by the end of March. Active users also saw a slight decline from 2.5K to around 2.1K over the quarter.
PUBG MOBILE from Tencent Mobile International Limited experienced fluctuations in weekly revenue, peaking at $9K in mid-January and then stabilizing around $6.9K by the end of March. Downloads began at 1.9K in late December and decreased to 713 by the end of March. Active users showed a slight decline from 17.8K to approximately 14.8K throughout the quarter.
Genshin Impact: Natlan Launch by COGNOSPHERE PTE. LTD. saw varied weekly revenue, with a high of $9.5K in late January and a closing figure of $8.1K at the end of March. Downloads fluctuated but generally trended downward, starting at 760 and ending at 512. Active users remained relatively stable, ending the quarter at around 6K.
Star Wars™: Galaxy of Heroes from Electronic Arts had a steady weekly revenue, with minor peaks and troughs, closing at $1.3K by the end of March. Downloads remained low, peaking at 95 in early March before dropping to 34 by the end of the month. Active users showed a slight decline from 2.8K to 2.6K throughout the quarter.
War Machines:Battle Tank Games by Wildlife Studios experienced a significant increase in weekly revenue, peaking at $1.6K in early March before ending at $1.1K by the end of the quarter. Downloads remained low but saw a peak of 92 in late March. Active users showed some fluctuation but generally trended around 350.
For more detailed insights and data, visit Sensor Tower.